Mittwoch, 13. März 2013

after a while...

i got the time to post again.
Had a lot of work the last time, renovating my house (new bathroom is finished :)) and finishing a music video project. But now i will find time for my own projects again, and here is a list of the work progress from the projects i talked about some month ago.

- The HD shader collection has already grown up to about 20 textures, almost all of them now include a new normal map and corrected displacement maps.
- Created some additional elements for the high detailed C4D grass template like dandelion and different kind of grass and leaf elements.
- the water shader doesnt got a big change, didnt find time for.... but its not forgotten
- MindForge Quick-Rig got some fixes and changes, almost about position calculation and correction, reduced the polygon amout of the wheels and added some changes to screws by doin render instances for saving time and memory. The car modell is almost finished, just lights and details takes more time than i expected, but i think new version, including the modell, will bereleased in march.
(check the Quick-Rig tag for details).
- Nature test project is already cached (about 200 gb for particles) and got some new design, will take a little while cuase it will be some demo for the HD shader collection too, so that has to get some new elements first.
- A new small project is a sunsystem, with animated sun, HD earth layers, some meteors, astroid belts and some kind of athmosphere workaround. It will be free to use, but ill show some renderings, with a physical athmosphere, it needs a plugin so i cant share it. but maybe gives you an idea how to create that effect without.

here some preview pictures:



















I hope you enjoy,
Cya next time!